AI Insights · Timothy · October 2025
Top Sci-Fi Games on Android in Italy: Q3 2025 Performance
Explore the performance of top sci-fi games on Android in Italy during Q3 2025, including trends in downloads, revenue, and active users.
In the third quarter of 2025, the performance of top sci-fi games on the Android platform in Italy showcased notable trends in downloads, revenue, and active users. Below is a detailed analysis of the top five games, highlighting their market dynamics.
Last War:Survival Game from FUNFLY PTE. LTD. experienced fluctuations in weekly revenue, starting at around $125K in early July and peaking at $194K in the second week. Towards the end of the quarter, revenue stabilized at approximately $100K. Downloads increased steadily, reaching a peak of 16.3K in late August before declining to 7.9K by the end of September. Active users grew from 49.4K to a peak of 73.6K in mid-August before settling back to 46K.
Whiteout Survival by Century Games PTE. LTD. saw weekly revenue peak at $97K in late July, with a gradual decline to $59.8K by the end of the quarter. Downloads showed a similar pattern, peaking at 14.5K in early August and decreasing to 9.5K by September's end. Active users increased significantly, from 29.8K to a high of 44.6K in early September, before slightly tapering off to 33.3K.
Last Z: Survival Shooter from Florere Game reported a steady rise in weekly revenue, starting at $42K and reaching $65.7K by mid-September. Downloads peaked at 18.4K in mid-August, followed by a decrease to 16.3K by the end of the quarter. Active users grew from 15.5K to a peak of 25.1K in mid-August, concluding the quarter at 18.4K.
DRAGON BALL Z DOKKAN BATTLE, published by Bandai Namco Entertainment Inc., showed a notable spike in revenue to $90.6K in early July, with a decline to $15K by the end of September. Downloads remained relatively low, peaking at 1.5K in early September. Active users exhibited a peak of 31.9K in early August, ending the quarter at 17.2K.
DRAGON BALL LEGENDS also by Bandai Namco Entertainment Inc., experienced a revenue peak of $84.9K in early July, dwindling to $16.8K by the end of the quarter. Downloads started at 3K and decreased to 990 by September's end. Active users began at 106K, decreasing steadily to 40.3K by the end of the quarter.
These insights, sourced from Sensor Tower, provide a comprehensive look at the trends and dynamics of the sci-fi gaming market on Android in Italy. For more detailed analytics and insights, visit Sensor Tower's website.